
In each file, arrange characters two down and four across, for a total of eight. Therefore, regardless of frame size the only thing that should be required to do (and only if you want the chars to be bigger or smaller for your particular game), would be to resize them in something like Gimp/Photoshop.įiles containing images of characters to display on the map screen.Ī character can be of any size, and a total of twelve patterns (four directions (down, left, right, up) × 3 patterns) are arranged in the designated order. Update 12/11/19: I made a tutorial showing how you put the assets into MV, since many users were asking:Ĭlick to expand.This post here talks about Ace specfically, and from what I read it says it behaves the same as MV. It is free and you can get it here.įor Ace. This will also give your animations a slightly smoother look.įor MV: I use Modern Algebra's ExtraMovementFrames.js. This is detailed in the app help file, but basically since the engines use 3 frame sheets by defaults you will install a plugin to support different frame quantities. Update 10/4/19: People have asked how to use the sprite sheets created in MV or Ace. Also, if you just want to give back by contributing new artwork directly, please message me with your sprite sheets and I will be able to incorporate them into future updates. The more support I get, the more I will be able to continue to add to this tool. I will probably commission some more character parts for the tool during the development my game, and I will update it through Steam periodically. Save sheets as templates to easily build upon and modify later Export sprite sheets as PNG into RPG Maker MV (and other versions) Thousands of parts means almost unlimited variations Clothes, shoes, jewelry, hats, bags, capes, gloves, belts, ties, masks, beards, weapons Humans (male/female/children), Orcs, Reptiles, zombies, skeletons, etc. Based on Universal LPC Spritesheet project, so you can use for free in your game (commercial or non-commercial) as long as you give credit to the artists So, if you're looking for a different style of sprite for your game please check it out and let me know what you think.Īvailable for free on Steam Oct 3rd, 2019. I figured it could be really helpful to other game developers with limited resources to make sprites.


I decided to go the extra mile and package the tool up (and spend $100, wow I must love you guys!) for easy download on Steam for Windows and Mac. I didn't like the default RPGMaker style sprites and found it a lot of work to use arbitrary resource packs provided online, or found they didn't have as much variety as I needed. I recently made a character generator tool because I needed a good way to make many characters for my upcoming indie game.
